If you work in Go, we think you could benefit from using Twirp. Large runtime with breaking changes: The body is either JSON- or binary-encoded protobuf, and so is the response. Twirp, by contrast, can use plain old HTTP 1.
For example, for our EmailBoss example: They do terrific work. The body of the message should be a protobuf UpdateEmailRequest. Go dependency management is famously rough, so in practice this means we could never upgrade without everyone stopping work and coordinating an upgrade together, even in the face of bugs.
This would be merely annoying, but becomes a real pain when you have a large network of services communicating amongst themselves, importing each others clients. Large runtime with breaking changes:
As the service owner, you can dive in immediately to making an implementation of the EmailBoss interface — in other words, you can focus just on the business logic. Leaks are not unheard of because of the internal complexity of the project, which is a complete deal-breaker for long-running, high-availability services. Go dependency management is famously rough, so in practice this means we could never upgrade without everyone stopping work and coordinating an upgrade together, even in the face of bugs.
It has one method, UpdateEmail. In practice, we almost never really upgraded, even in the face of severe bugs. Twirp in production So, to sum up: Large runtime with breaking changes:
You should be using a structured RPC system. In practice, we almost never really upgraded, even in the face of severe bugs. The body should be encoded either in binary or in JSON.
Posted by: Aralkree | on October 2, 2012
Difficulty working with binary protobuf: A header identifies the encoding of the body.
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